Product
Ten years of startups taught me one thing about scope
Every product I've seen fail did too much. Every one that worked did one thing slightly better than anyone expected.
Founders rarely come with too little. They come with a roadmap, a deck and twelve features that all feel essential.
The most useful thing a designer can do in the first week is find the one moment that matters — the screen people will remember — and make it great before anything else exists.
Everything else can wait. Most of it should.